proj-jasper-jasperOntologicalConcepts

time event actor: an entity that can take actions send, receive: actions that pass something from one actor to other(s) exactly one, at least one, any, all necessary, possible, actual cause implication other Kantian ones? function, set, input, output, object, object property, object type create, delete read, write manifold/multiplicity inverse demand, promise belief desire (how is this useful in programming? as a synonym for an objective function of an optimization) resource (resources can be consumed or merely accessed; but one might opine that even most accessible resources have limits on simultaneous access (still a rivalrous good); but there are truly non-rivalrous goods such as information)